Please bring the following things to the studio
Bring a good photocopy of your selected painting (and some background research on this painting)
A written narrative
Description of the figures occupying these spaces, kinds of activities, and sizes of rooms
Site - a description/ map /plan
1:50 sketches (plans and sections)
1: 50 working models
Sunday, April 5, 2009
MY NOTES LECTURE WEEK 5
Further to Xing's lecture, I would like to emphasize some of the points he made. I will add images to these notes when I have more time.
The project tests the limit of the interior - what does that mean?
It means that you are not just designing rooms but you are designing rooms in which the role of the opening(s) is central - the openings decide the limits of the interior - in other words you are designing for degrees of enclosure – for instance an interior could have abundant light and view and therefore become the source of distraction or an interior could have controlled light and therefore serve as the space for activities that require concentration such as playing music or reading
Concentrate on rooms and openings
The design of the openings is as important to the designing of the rooms if not more - The design of the openings is a self conscious act which is concerned with position, size (depth, width height), and nature of the aperture. You need to think of what kind of atmosphere you want, what kind of openings, and then the volumetric qualities of the room.
Choose a single painting
Choose a painting that truly captures your imagination but also chose one that you are able to understand or get into - You might need to do some background research on the painting to understand it
Write a short narrative
Ideally one sentence and not more than three sentences - The briefness of the narrative seeks to extract the essence of the narrative
Narrative must be architectonic
When Xing writes "a tower for tall and thin man with a fetish for collecting stamps" he has already ascribed an architectural quality to the rooms - a tower - furthermore, note that he describes the figure "tall and thin" and activity "collecting stamps" and the intensity of this activity "fetish". Your narrative must do the same - it must contain the nature of the person occupying the room(s), the activity and its intensity, and the architectural quality of the rooms – they are arranged into a tower.
The number of rooms is between one and three
Designing one large space entails very different dynamics of volumetric adjustments (dividing a single volume into discrete parts), circulation, and view and light. Hence, please be quite self conscious about this choice
Atmosphere is important
It will be obvious to you that you are not designing a set of functional spaces – but spaces that inspire and motivate you to undertake specific activities in them
Translation of the painting should not be too literal
The design of the rooms must not replicate the sequence or number of rooms in the painting. The painting must be first understood as a narrative, and then translated into rooms. This is called abstraction and writing the narrative is your tool. It gives you the required distance from the painting.
Choose a generic site
This means that architecture is not a placeless activity – It is always a response to a physical environment. The word generic means that it can be descriptive without being specific about its exact location – such as ‘it is overlooking a lagoon’ or it is ‘in the valley’. This also means that you will need to have a pretty good mental picture of the site – if that is too elusive – you could use Google Map or Google earth to pinpoint a location (does not have to be historical) that will remain stable in your imagination
Relation with the site
Think of how the rooms sit into/on to/ away from the site chosen by you – The reason for this is that this will have a significant impact on the way you design your openings
Wednesday, April 1, 2009
UPLOAD PROJECT 1 BLOG
Hi Tute Group
I have you have managed to get some well deserved rest - maybe some of you are still resting while I send this email!
Xing has asked me to tell you all do upload your Project 1 submission on to the blogsite
MODEL Students whose models are in the Gallery space should go there and document the model - you can move it around to a brighter spot to photograph it or use a lamp - In general, dont forget to use a black or a white paper to block out the base and the background - This is ESSENTIAL - Please also DO NOT photograph your models using phone cameras - Your work will looked at the end of the session for parity and this is an archive of your Project 1 so GOOD PHOTOS are crucial.
PARTI AND POCHE These drawings should be scanned and NOT PHOTOGRAPHED - some of you will have digital versions which will already have the rendering but if it does not then please scan the actual submission - Please add your comments and EDIT COMPLETE AND AMPLIFY this in light of the feedback you received in Studio.
All this must be complete BEFORE NEXT STUDIO SESSION.
Keep in mind that the quality of this submission also counts towards your final grade.
best
Anu
Saturday, March 28, 2009
Friday, March 27, 2009
Poché Renderings PART 2 - PROJECT 1
Stadthaus Scharnhauser Park, Ostfildern, Germany, Plan of level 0 Jürgen Mayer H.
Obviously this is not a section. However, note the vividness of this image and the way in which light and shade is captured through rendering techniques
Piranei, Baths of Caracalla
Les Eschelles du Baroque Apartment Building, Paris, France, Plan study Ricardo Bofill

Brick Country House, project, Potsdam-Neubabelsberg, Plan Ludwig Mies van der Rohe
Church of Solitude Project, New York, New York, Plan Gaetano Pesce
Church of Solitude Project, New York, New York, Longitudinal section Gaetano Pesce
Art and Architecture Building, Yale University, New Haven, Connecticut, Partial exterior perspective Paul Rudolph
Saturday, March 21, 2009
Drawing and Rendering- PROJECT 1
See this website for inspiration in terms of drawing and rendering techniques
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